← Home

🏰 The Tower Game

In this kingdom, every tower evolves when it completes real deeds. Nothing is earned by playing: every point is read from what has actually been done and verified.

The deeds

🧭
Quest accomplished
carried to the end
+3 XP
Trial overcome
checked, all green
+1 XP
🛡️
Shield raised
a door protected
+2 XP
🐞
Fracture repaired
found, understood, fixed
+5 XP

Evolution

Camp → Shelter → Watchtower → Fortress → Citadel → Titan

Every stage is earned with real work, never with a score. The level is a trace, not a reward.

🎯 The vision

Honest gamification: a number won by playing decorates, a number counted informs. Here the kingdom invents nothing — every floor tells real, verified work from the control tower. The level is a trace, not a carrot.

📖 How to play
  • Each tower of the kingdom earns XP from real deeds: quest completed +3, trial passed +1, shield raised +2, fracture repaired +5.
  • XP make the tower grow: Bivouac → Shelter → Turret → Fortress → Citadel → Titan.
  • Nothing to drive: open “See the kingdom live” to read the towers’ true state.
Get your own tower: contact@matourdecontrole.fr